Mini Harvester

The Mini Harvester System is one of the core earning and progression features within the RealGo ecosystem. It enables players to harvest RT Shards, the key component for minting $RT tokens, and to acquire rare crafting materials used to forge advanced equipment such as Meme Runes and Character Gears.

System Overview

Players can deploy their Mini Harvesters into the Core Field, a decentralised mining area where participants collectively compete for limited RT Shards and materials. Each harvester requires three guardian Meme Pets, whose strength and attributes determine the player’s defensive and offensive capabilities during competitive events.

Once the Core Field session begins, all active players enter a Challenge Point (CP) ranking system, which determines their shard output and reward tier. The higher the player’s CP, the greater the reward efficiency per harvest cycle.

Mechanics

  • Participation: Players must meet specific requirements, including minimum level 5, harvester ownership, and sufficient durability, to enter the Core Field.

  • Competitive Ranking: All participants start with a base CP value(1,000). Through real-time challenges, players can increase their CP to climb the ranking ladder. Entry order also influences the first-round harvestoutput — earlier entrants receive a higher base yield, while later entrants can improve their position through victories.

    Each player receives 3 free tickets daily. Once all tickets are used, 1 additional ticket regenerates every 15 min (only when you have no tickets remaining).

  • Resource Management: Each harvester has Durability and Gas parameters. Durability determines operational longevity, while Gas fuels the Turbo Mode, which enhances harvest speed at the cost of higher consumption.

  • Continuity: Mini Harvesters continue mining even when players are offline, ensuring that progression and rewards remain uninterrupted.

Reward Structure

Rank

Reward Type

Yield per harvest

1st

RT Shards

30

2nd–3rd

RT Shards

18

4th–6th

RT Shards

8

7th–10th

RT Shards

4

11th–30th

Rare Materials

1 random material

  • RT Shard Conversion: 2,000 shards = 1 full $RT

  • Materials: Used for crafting high-tier Meme Runes and Character Gears.

  • Offline Harvest: Rewards are automatically distributed via in-game mail after each completed cycle or when the Core Field is fully depleted.

Harvester Attributes

Parameter

Default Value

Description

Durability Cap

3,000

Maximum operational capacity of the harvester

Durability Cost

60 / harvest

Durability consumed per harvest cycle

Gas Cap

1,200

Maximum Gas storage capacity

Gas Consumption

100 / harvest

Gas used when Turbo Mode is active

Gas Recovery

+30 / 5 min

Natural gas regeneration rate when Turbo Mode is off

Harvest Speed

300s / harvest

Default time per harvest cycle

Harvest can only start if:

  • RT Shards in the field > 0

  • Current portal not full

  • Harvester durability ≥ required durability per harvest

Core Field Status

  • Queueing: fewer than 10 players — harvest has not started yet

  • Open: 10 or more players — harvest starts.

  • Full: 30 players or more — the portal is full and no additional players can enter.

Harvest Stops When…

  • Harvester durability < required amount

  • Player manually stops harvest

  • RT Shards in the field = 0

Economic Role

The Mini Harvester serves as a strategic earning mechanism in RealGo’s hybrid economy. It integrates active gameplay (challenge and ranking) with passive income design (offline harvesting), creating a sustainable cycle of effort, strategy, and reward.

By combining resource management, tokenized incentives, and competitive interaction, the Mini Harvester System embodies RealGo’s vision of “Play, Earn, and Evolve.”

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